namespace Pvp.Ecs
{
    /// <summary>
    /// 交互组件(描述玩家当前做了什么操作，并且该操作是否有效)
    /// </summary>
    public class IUnitInteractive : IDataComponent
    {
        public int playerId;
        public bool currentActionFlag { get; set; }
        public uint currentInputType { get; set; }
    }
}